﻿using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;

namespace Water.Util
{
    [Serializable,StructLayout(LayoutKind.Sequential),ComVisible(true)]
    public struct MultilistEntity
    {
        private object key;
        private object value1;
        private object value2;

        public MultilistEntity(object key, object value1, object value2)
        {
            this.key = key;
            this.value1 = value1;
            this.value2 = value2;
        }

        public object Key
        {
            get { return key; }
            set { key = value; }
        }
       
        public object Value1
        {
            get { return value1; }
            set { value1 = value; }
        }
       
        public object Value2
        {
            get { return value2; }
            set { value2 = value; }
        }
    }
}
